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Rogue Faction Rampage
Development Info
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Team Size: 5
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Development Period: 2 Weeks
Roles
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Level Design
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Systems Design
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Mechanics Design
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Technical Design
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Narrative Design
Work Description / Responsibilities
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Created the environmental puzzles, cutscenes, projectiles, UI/HUD FX, and Dash/Grappling-Hook mechanics.
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Prioritized and organized tasks efficiently to accomplish development goals.
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Worked closely with team members to deliver project requirements, develop solutions, and meet deadlines.
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Assisted in the design of the level, enemies, AI, and player movement.
Game Design (Mechanics / Systems / Technical Design)

























Media
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