top of page

Rogue Faction Rampage

Development Info

  • Team Size: 5

  • Development Period: 2 Weeks

Roles

  • Systems Design
     

  • Mechanics Design

  • Technical Design
     

  • Narrative Design

Work Description / Responsibilities

  • Created the environmental puzzles, cutscenes, projectiles, UI/HUD FX, and Dash/Grappling-Hook mechanics.
     

  • Prioritized and organized tasks efficiently to accomplish development goals.
     

  • Worked closely with team members to deliver project requirements, develop solutions, and meet deadlines.
     

  • Assisted in the design of the level, enemies, AI, and player movement.
     

GENRE

3D FPS

|

ENGINE

Unreal Engine 4

|

PLATFORM

Windows

|

LOCATION

Orlando, FL

|

YEAR

2022

Rogue Faction Rampage

Game Design (Mechanics / Systems / Technical Design)

Media
bottom of page